Thursday, August 9, 2007

About Me

My name is Philip duBarry. I've always been into playing and designing games. When I was a kid I played endless games of Risk and Monopoly with my family. I also played lots of Chess. I designed several roll-and-move games. As I got older, I started coming up with slightly better games (and playing better games), but still nothing anyone else cared to play. Then one day a few years ago, I read a book about political intrigue and revolution in 1800s Peru and Chile. This needed to be a game. So I tried to make it. And got nowhere--until a few months later when the solution popped into my head.

Soon, I had a working prototype of Revolution! and got all my friends and family to play it over and over again. It turned out that they didn't mind so much--in fact, they all kind of liked it. This was certainly a new experience. I made a game other people like? That must be a sign. So I set about figuring out how to manufacture the game by hand and sell them on the Internet. After several months, I had sold about 50. One of these was purchased by Phil Reed of Steve Jackson Games (someone I had never heard of). He called me up and asked me if I had thought about getting Revolution! published. !!! Before long I was signing a contract.

Since then my brain has been overflowing with new game ideas, while I try to record in my notebook. In addition to Revolution!, I've also designed the Palace Expansion for Revolution! and Kingdom of Solomon from Minion Games. More and more games are on the way!

My Games

 In late 2007 and early 2008, I designed Revolution!, my first real game and the first one that other people actually wanted to play! I figured out how to produce a limited number by hand and began selling them on my website. Phil Reed from Steve Jackson Games just happened to buy one . . .



Revolution! by Steve Jackson Games in August 2009. It was my first professional game. The game combines blind bidding with area control as you bride, blackmail and threaten your way to the top. This game is for 3-4 players and takes about 45 minutes.





My next game was the German edition of Revolution! by Pegasus Spiele, released in March 2010. It features completely new artwork and fun character pictures on the bidding cards.








Next was the expansion, Revolution!: The Palace, released in October 2010 by Steve Jackson Games. It is the expansion to Revolution!, allowing up to 6 players. It adds a new building to the center of the board and an expanded bidding card. It really takes things to a new level!


In January 2012 Kingdom of Solomon was released by Minion Games. This is a tight worker-placement game with a few new twists and turns, set in the ancient land of Israel. It plays in about 60 minutes for 2-4 players.








Courtier was released October 2012 by Alderac Entertainment Group (AEG). This game features a struggle for influence and control among members of the royal court of Tempest. It also takes about 60 minutes for 2-4 players.